Project Description
“Realm Rush – 3d Unity Game” | “Complete C# Unity Game Developer 3D”
Summary:
Learning game development using Unity 2d was so fun that after learning it and creating a few games (personal/learning projects) in Unity 2d, I started learning “Unity 3D Game Development” again from “GameDev.tv Team”. This is a habit of mine. I learn more than one course from the same instructor once I like their teaching style (complete a course from them). As they build on their previous course, at least when it’s related, it gives an advantage to those who have learned the last course. Unity 2D was fun, but Unity 3D was whole on another level. In 2d, I was only concerned about “X and Y space,” but when “Z Space” entered the game, my games entered a new world and a new level. The rotation of objects, the Z Index value, and the overall 3D world were interesting. Now, not only did I have to take care of game objects, width, and height, but also their position in the game world (or my player would pass right through the enemy, which was fun to watch as well “:).” I completed the course and created this “Realm Rush” project and other projects they taught me in the course (and a few other learning projects). Give it a go now on my “[itch.io](https://aoneahsan.itch.io/) <https://aoneahsan.itch.io>” account. Do let me know what you think; I would love to hear your feedback.
My Role in Project:
Unity 3D Game Developer
SKILLS NEEDED
Unity, 3D Game, Unity 3D Game Development, C# (C-Sharp), Game Physics, 3D Physics, Animations, Visual Effects, Sound Effects, Particle Effects, Game Manager, Scripts, Objects
CATEGORIES
Personal/Learning Project
COPYRIGHT
Self Learning
Start Date
April 2022
End Date
April 2022
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“Did a good quick job! Thank you.”
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